Card Codex

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17 May 2024: Card library updated.

Eunuchs' Intrigues

2R · Sorcery

Target opponent chooses a creature they control. Other creatures they control can't block this turn.

Similar cards

Color identity:
NameManaTypeText
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Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Five Kids in a Trenchcoat 2WCreature — Human Citizen Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control. 1/5
Paragon of New Dawns 3WCreature — Human Soldier Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2
Tariff 1WSorcery Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Skullcrack 1RInstant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Olivia's Bloodsworn 1BCreature — Vampire Soldier Flying Olivia's Bloodsworn can't block. {R}: Target Vampire gains haste until end of turn. 2/1
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