Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eureka Moment

2GU · Instant

Draw two cards. You may put a land card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Cephalid Aristocrat 4UCreature — Cephalid Noble Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3
Zoological Study 2GSorcery — Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Joraga Visionary 3GCreature — Elf Wizard When Joraga Visionary enters the battlefield, draw a card. 3/2
Maro 2GGCreature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. */*
Mind Spring XUUSorcery Draw X cards.
Council of Advisors 2UCreature — Human Advisor When Council of Advisors enters the battlefield, draw a card. 1/1
Avabruck Caretaker 4GGCreature — Human Werewolf Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Dream Fracture 1UUInstant Counter target spell. Its controller draws a card. Draw a card.
Oath of the Ancient Wood 2GEnchantment Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
Wellspring 1GWEnchantment — Aura Enchant land When Wellspring enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
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