Card Codex

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17 May 2024: Card library updated.

Euroakus

4GG · Legendary Creature — Treefolk Wizard

When Euroakus enters the battlefield, create a number of 1/1 blue Human Wizard creature tokens equal to the number of differently named lands you control. {4}{G}{U}: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand. 6/6

Similar cards

Color identity:
NameManaTypeText
Pallimud 2RCreature — Beast As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3
Acquisitions Expert 1BCreature — Human Rogue When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2
Lord of Atlantis UUCreature — Merfolk Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
Vislor Turlough 3BLegendary Creature — Rogue Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it. At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/5
Ground Assault RGSorcery Ground Assault deals damage to target creature equal to the number of lands you control.
Rumbling Rockslide 3RSorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Stonefury 3RRInstant Stonefury deals damage to target creature equal to the number of lands you control.
Struggle 2RInstant Struggle deals damage to target creature equal to the number of lands you control.
Ruin 1RRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
Glintwing Invoker 4UCreature — Human Wizard Mutant {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3
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