M:tG card similarity search
1GU · Legendary Creature — Human Wizard
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Blanchwood Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
| Buoyancy | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature has flying. |
| Staying Power | 2W | Enchantment | "Until end of turn" and "this turn" effects don't end. |
| Skyshroud Archer | G | Creature — Elf Archer | {T}: Target creature with flying gets -1/-1 until end of turn. 1/1 |
| Jessie Zane, Fangbringer | 1GG | Legendary Creature — Human Assassin | Deathtouch When Jessie Zane enters the battlefield and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters the battlefield, draw a card." 3/4 |
| Merchant Raiders | 3U | Creature — Human Pirate | Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. 2/4 |
| Neutralizing Blast | 1U | Instant | Counter target multicolored spell. |
| Error | UB | Instant | Counter target multicolored spell. |
| Nature's Kiss | 1G | Enchantment — Aura | Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. |
| Keening Banshee | 2BB | Creature — Spirit | Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. 2/2 |