Card Codex

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17 May 2024: Card library updated.

Eutropia the Twice-Favored

1GU · Legendary Creature — Human Wizard

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Angel of Unity 1WCreature — Angel Cleric Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) 1/3
Shattered Ego UEnchantment — Aura Enchant creature Enchanted creature gets -3/-0. {3}{U}{U}: Put enchanted creature into its owner's library third from the top.
Skystreamer 4WCreature — Griffin Assist (Another player can pay up to {4} of this spell's cost.) Flying When Skystreamer enters the battlefield, target player gains 4 life. 3/2
Gothmog, Morgul Lieutenant 3BLegendary Creature — Human Soldier When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Mass Manipulation XXUUUUSorcery Gain control of X target creatures and/or planeswalkers.
Knight of the Skyward Eye 1WCreature — Human Knight {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. 2/2
Setessan Tactics 1GInstant Strive — This spell costs {G} more to cast for each target beyond the first. Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
Guild Thief 1UCreature — Orc Rogue Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1
Furious Spinesplitter 2R/GR/GCreature — Ogre Warrior Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn. 3/3
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