Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Evangel of Heliod

4WW · Creature — Human Cleric

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3

Similar cards

Color identity:
NameManaTypeText
Pallimud 2RCreature — Beast As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3
Skyline Despot 5RRCreature — Dragon Flying When Skyline Despot enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying. 5/5
Grip of Phyresis 2UInstant Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Deadbeat Attendant 1BCreature — Vampire Employee When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 1/1
Acquisitions Expert 1BCreature — Human Rogue When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2
Swarm of Rats 1BCreature — Rat Swarm of Rats's power is equal to the number of Rats you control. */1
Aether Poisoner 1BCreature — Human Artificer Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 1/1
Benalish Cavalry 1WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Thought Sponge 3UCreature — Sponge Flash Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When Thought Sponge dies, draw cards equal to its power. 1/1
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Page 136