M:tG card similarity search
4WW · Creature — Human Cleric
When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Torii Watchward | 4W | Creature — Spirit | Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 3/3 |
Marshal's Anthem | 2WW | Enchantment | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. |
Vulshok Heartstoker | 2R | Creature — Human Shaman | When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Kjeldoran Elite Guard | 3W | Creature — Human Soldier | {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2 |
Alert Heedbonder | 1G/WG/W | Creature — Human Scout | Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4 |
Wanted Scoundrels | 1B | Creature — Human Pirate | When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/3 |
Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
Path of Bravery | 2W | Enchantment | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. |
Squirrel Nest | 1GG | Enchantment — Aura | Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." |
Drider | 4B | Creature — Elf Spider | Reach Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. 4/3 |