Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Evangel of Heliod

4WW · Creature — Human Cleric

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3

Similar cards

Color identity:
NameManaTypeText
Sulfur Elemental 2RCreature — Elemental Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2
Heron-Blessed Geist 4WCreature — Spirit Flying {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. 3/3
Aeronaut Cavalry 4WCreature — Human Soldier Flying When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. 3/4
Hoofprints of the Stag 1WTribal Enchantment — Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Dwarven Mine Land — Mountain ({T}: Add {R}.) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
Jhovall Queen 4WWCreature — Cat Rebel Vigilance 4/7
Fearless Liberator 1RCreature — Dwarf Berserker Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1
Pouncing Jaguar GCreature — Cat Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2
Canyon Wildcat 1RCreature — Cat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1
Shadow Rider 2BBCreature — Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3
Page 64