M:tG card similarity search
1U · Instant
Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Rude Awakening | 4G | Sorcery | Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
Confound | 1U | Instant | Counter target spell that targets a creature. Draw a card. |
Voyaging Satyr | 1G | Creature — Satyr Druid | {T}: Untap target land. 1/2 |
Pale Moon | 1U | Instant | Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. |
Keldon Arsonist | 2R | Creature — Human Soldier | {1}, Sacrifice two lands: Destroy target land. 1/1 |
Geomancer's Gambit | 2R | Sorcery | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card. |
Helldozer | 3BBB | Creature — Zombie Giant | {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. 6/5 |
Zo-Zu the Punisher | 1RR | Legendary Creature — Goblin Warrior | Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2 |
Ghost Quarter | Land | {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
Adaptive Automaton | 3 | Artifact Creature — Construct | As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1. 2/2 |