M:tG card similarity search
1WW · Creature — Human Soldier
Prevent all combat damage that would be dealt to Everdawn Champion. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |
Mystery Key | 1U | Artifact — Equipment | When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Yotian Tactician | 2WU | Creature — Human Soldier | Other Soldiers you control get +1/+1. 3/4 |
Berserkers of Blood Ridge | 4R | Creature — Human Berserker | Berserkers of Blood Ridge attacks each combat if able. 4/4 |
Covert Technician | 2U | Artifact Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. 2/4 |
Seasoned Tactician | 2W | Creature — Human Advisor | {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3 |
Circle of Protection: Blue | 1W | Enchantment | {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. |
Scroll Thief | 2U | Creature — Merfolk Rogue | Whenever Scroll Thief deals combat damage to a player, draw a card. 1/3 |
Rooftop Saboteurs | Creature — Moonfolk Ninja | Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3 | |
Circle of Protection: Green | 1W | Enchantment | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. |