Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Everdawn Champion

1WW · Creature — Human Soldier

Prevent all combat damage that would be dealt to Everdawn Champion. 2/2

Similar cards

Color identity:
NameManaTypeText
Frilled Sea Serpent 4UUCreature — Serpent {5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. 4/6
Aven Archer 3WWCreature — Bird Soldier Archer Flying {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. 2/2
Sheltered Valley Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.
Reservoir Kraken 2UUCreature — Kraken Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6
Cunning Nightbonder U/BU/BCreature — Human Rogue Flash Spells with flash you cast cost {1} less to cast and can't be countered. 2/2
Ingenious Artillerist 2RCreature — Human Artificer Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. 3/1
Mist-Cloaked Herald UCreature — Merfolk Warrior Mist-Cloaked Herald can't be blocked. 1/1
Goldmeadow Dodger WCreature — Kithkin Rogue Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. 1/1
Imodane, the Pyrohammer 2RRLegendary Creature — Human Knight Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4
Najeela, the Blade-Blossom 2RLegendary Creature — Human Warrior Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. 3/2
Page 310