M:tG card similarity search
2BBB · Creature — Zombie
Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0
Name | Mana | Type | Text |
---|---|---|---|
Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 |
Wilson, Subtle Bear | 1GU | Legendary Creature — Bear Warrior | Reach, trample Ward {2} Wilson, Subtle Bear can't be blocked. {1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery. 3/3 |
Orchard Spirit | 2G | Creature — Spirit | Orchard Spirit can't be blocked except by creatures with flying or reach. 2/2 |
Off Balance | W | Instant | Target creature can't attack or block this turn. |
Amphin Pathmage | 3U | Creature — Salamander Wizard | {2}{U}: Target creature can't be blocked this turn. 3/2 |
Ghostform | 1U | Sorcery | Up to two target creatures can't be blocked this turn. |
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Ethereal Usher | 5U | Creature — Spirit | {U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/3 |
Chainwhip Cyclops | 4R | Creature — Cyclops Warrior | {3}{R}: Target creature can't block this turn. 4/4 |
Gorilla Berserkers | 3GG | Creature — Ape Berserker | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3 |