Card Codex

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17 May 2024: Card library updated.

Evil Presence

B · Enchantment — Aura

Enchant land Enchanted land is a Swamp.

Similar cards

Color identity:
NameManaTypeText
Cavern Lampad 3BEnchantment Creature — Nymph Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Horn of Greed 3Artifact Whenever a player plays a land, that player draws a card.
Lair of the Hydra Land If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Ravenous Baboons 3RCreature — Monkey When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2
Restore 1GSorcery Put target land card from a graveyard onto the battlefield under your control.
River of Tears Land {T}: Add {U}. If you played a land this turn, add {B} instead.
Magic Word 2UEnchantment — Aura Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature.
Gift of Paradise 2GEnchantment — Aura Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Favor of the Overbeing 1G/UEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
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