Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Evil Presents

2BB · Sorcery

Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.

Similar cards

Color identity:
NameManaTypeText
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Tesak, Judith's Hellhound 3RLegendary Creature — Elemental Dog Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3
Whimwader 4UCreature — Elemental Whimwader can't attack unless defending player controls a blue permanent. 6/4
Returned Phalanx 1BCreature — Zombie Soldier Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. 3/3
Arni Metalbrow 2RLegendary Creature — Human Berserker Whenever a creature you control attacks or a creature enters the battlefield under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. 3/3
Bloodrock Cyclops 2RCreature — Cyclops Bloodrock Cyclops attacks each combat if able. 3/3
Barricade Breaker 7Artifact Creature — Juggernaut Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Barricade Breaker attacks each combat if able. 7/5
Soul Nova 3WWInstant Exile target attacking creature and all Equipment attached to it.
Fangren Firstborn 1GGGCreature — Beast Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. 4/2
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