Card Codex

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17 May 2024: Card library updated.

Evolution Vat

3 · Artifact

{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."

Similar cards

Color identity:
NameManaTypeText
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Kappa Cannoneer 5UArtifact Creature — Turtle Warrior Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. 4/4
Tchotchke Elemental GCreature — Elemental Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter. Tchotchke Elemental gets +1/+1 for each knickknack counter on it. 1/1
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Graypelt Hunter 3GCreature — Human Warrior Ally Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
First Responder 3GCreature — Ogre Citizen Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3
Vedalken Anatomist 2UCreature — Phyrexian Vedalken Wizard {2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature. 1/2
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Closing Statement 3WBInstant This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Ferocity 1GEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
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