M:tG card similarity search
4WW · Creature — Angel
Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5
Name | Mana | Type | Text |
---|---|---|---|
Street Spasm | XR | Instant | Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Spikeshot Elder | R | Creature — Goblin Shaman | {1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target. 1/1 |
Spikeshot Goblin | 2R | Creature — Goblin Shaman | {R}, {T}: Spikeshot Goblin deals damage equal to its power to any target. 1/2 |
Wrathful Raptors | 4R | Creature — Dinosaur | Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur. 5/5 |
Arrogant Poet | 1B | Creature — Human Warlock | Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. 2/1 |
Slith Ascendant | 1WW | Creature — Slith | Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Time Beetle | 1U | Creature — Alien Insect | Skulk (This creature can't be blocked by creatures with greater power.) Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) 1/1 |
Tomb Blade | 4BB | Artifact Creature — Necron | Flying Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature. Unearth {6}{B}{B} 5/4 |
Disciples of the Inferno | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4 | |
Honorable Passage | 1W | Instant | The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. |