M:tG card similarity search
4WW · Creature — Dragon
Flying Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Hydroform | GU | Instant | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. |
Flow of Maggots | 2B | Creature — Insect | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. 2/2 |
Ojutai Interceptor | 3U | Creature — Bird Soldier | Flying Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/1 |
Scrapskin Drake | 2U | Creature — Zombie Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. 2/3 |
Flummoxed Cyclops | 3R | Creature — Cyclops | Reach Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat. 4/4 |
Morkrut Necropod | 5B | Creature — Slug Horror | Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. 7/7 |
Hada Spy Patrol | 1U | Creature — Human Rogue | Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked. 1/1 |
Cogmentor | 1 | Artifact Creature — Gnome Rigger | Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1 |
Tidal Kraken | 5UUU | Creature — Kraken | Tidal Kraken can't be blocked. 6/6 |
Prahv | Plane — Ravnica | If you cast a spell this turn, you can't attack with creatures. If you attacked with creatures this turn, you can't cast spells. Whenever chaos ensues, you gain life equal to the number of cards in your hand. |