Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exava, Rakdos Blood Witch

2BR · Legendary Creature — Human Cleric

First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. 3/3

Similar cards

Color identity:
NameManaTypeText
Thalia, Guardian of Thraben 1WLegendary Creature — Human Soldier First strike Noncreature spells cost {1} more to cast. 2/1
Fiendslayer Paladin 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2
Hat Trick 1WInstant Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Swarm Surge 2BSorcery Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
War-Spike Changeling 3RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3
Kessig Wolf 2RCreature — Wolf {1}{R}: Kessig Wolf gains first strike until end of turn. 3/1
Flowstone Sculpture 6Artifact Creature — Shapeshifter {2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.) 4/4
Iron League Steed 4Artifact Creature — Construct Haste Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 2/2
Ethereal Armor WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Knight of Dawn 1WWCreature — Human Knight First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
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