M:tG card similarity search
1R · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Create a Treasure token for each creature you controlled that dealt combat damage to a player this turn.
Name | Mana | Type | Text |
---|---|---|---|
Rhys the Redeemed | G/W | Legendary Creature — Elf Warrior | {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. 1/1 |
Caverns of Despair | 2RR | World Enchantment | No more than two creatures can attack each combat. No more than two creatures can block each combat. |
Thunderbreak Regent | 2RR | Creature — Dragon | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. 4/4 |
Welder Automaton | 2 | Artifact Creature — Construct | {3}{R}: Welder Automaton deals 1 damage to each opponent. 2/1 |
Zealous Inquisitor | 2W | Creature — Human Cleric | {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. 2/2 |
Oasis | Land | {T}: Prevent the next 1 damage that would be dealt to target creature this turn. | |
Squee's Toy | 1 | Artifact | {T}: Prevent the next 1 damage that would be dealt to target creature this turn. |
Stand | W | Instant | Prevent the next 2 damage that would be dealt to target creature this turn. |
Curse of the Nightly Hunt | 2R | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls attack each combat if able. |
Kashi-Tribe Elite | 1GG | Creature — Snake Warrior | Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/3 |