M:tG card similarity search
2UU · Creature — Sphinx Detective
Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Illicit Masquerade | 3B | Enchantment | Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
High Noon | 1W | Enchantment | Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target. |
Generous Patron | 2G | Creature — Elf Advisor | When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. 1/4 |
Grasping Thrull | 3WB | Creature — Thrull | Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. 3/3 |
Deathrite Shaman | B/G | Creature — Elf Shaman | {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2 |
Hellraiser Goblin | 2R | Creature — Goblin Berserker | Creatures you control have haste and attack each combat if able. 2/2 |
Orcish Squatters | 4R | Creature — Orc | Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3 |
Blisterspit Gremlin | R | Creature — Gremlin | {1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap Blisterspit Gremlin. 1/1 |
Atemsis, All-Seeing | 3UUU | Legendary Creature — Sphinx | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5 |
Stromgald Spy | 3B | Creature — Human Rogue | Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. 2/4 |