M:tG card similarity search
WB · Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Ammit Eternal | 2B | Creature — Zombie Crocodile Demon | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. 5/5 |
Vampire's Zeal | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. |
Fleeting Reflection | 1U | Instant | Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature. |
Hatred | 3BB | Instant | As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn. |
Carom | 1W | Instant | The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. |
A-Riveteers Initiate | 1R | Creature — Viashino Citizen | {B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
Goblin Snowman | 3R | Creature — Goblin | Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. 1/1 |
Kitsune Healer | 3W | Creature — Fox Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2 |
Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
Obeka, Brute Chronologist | 1UBR | Legendary Creature — Ogre Wizard | {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 3/4 |