M:tG card similarity search
4U · Sorcery
Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
| Name | Mana | Type | Text |
|---|---|---|---|
| Academy Journeymage | 4U | Creature — Human Wizard | This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2 |
| Fang Skulkin | 2 | Artifact Creature — Scarecrow | {2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1 |
| Rhystic Study | 2U | Enchantment | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. |
| Mother Kangaroo | 4G | Host Creature — Kangaroo | When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1 |
| Highcliff Felidar | 5WW | Creature — Cat Beast | Vigilance When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. 5/5 |
| Sever Soul | 3BB | Sorcery | Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. |
| Custodi Soulcaller | 1WW | Creature — Human Cleric | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat. 1/2 |
| Goblin Battle Jester | 3R | Creature — Goblin | Whenever you cast a red spell, target creature can't block this turn. 2/2 |
| Falthis, Shadowcat Familiar | 2B | Legendary Creature — Nightmare Cat | Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2 |
| Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |