M:tG card similarity search
2U · Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Swift Spiral | 1W | Instant — Adventure | Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Zacama, Primal Calamity | 6RGW | Legendary Creature — Elder Dinosaur | Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. 9/9 |
Synod Artificer | 2U | Creature — Vedalken Artificer | {X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. 1/2 |
Lita, Mechanical Engineer | 2W | Legendary Artifact Creature — Artificer | Vigilance At the beginning of your end step, untap each other artifact creature you control. {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.") 3/3 |
Nissa of Shadowed Boughs | 2BG | Legendary Planeswalker — Nissa | Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. [+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. [−5]: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. Loyalty 4 |
Voices from the Void | 4B | Sorcery | Domain — Target player discards a card for each basic land type among lands you control. |
Price of Glory | 2R | Enchantment | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. |
Glorious End | 2R | Instant | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game. |
Sylvan Awakening | 2G | Sorcery | Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. |