M:tG card similarity search
1B · Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Selvala's Stampede | 4GG | Sorcery | Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. |
Stormkeld Curator | 4WW | Creature — Giant | When Stormkeld Curator enters the battlefield, you may put any number of Aura cards from your graveyard and/or hand onto the battlefield attached to it. 6/6 |
Bribery | 3UU | Sorcery | Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
Follow the Tracks | 2G | Sorcery | Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield. |
Rise from the Grave | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
Tergrid, God of Fright | 3BB | Legendary Creature — God | Menace Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. 4/5 |
Dramatic Entrance | 3GG | Instant | You may put a green creature card from your hand onto the battlefield. |
Inevitable Betrayal | Sorcery | Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
Hunting Grounds | GW | Enchantment | Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." |
See the Unwritten | 4GG | Sorcery | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. |