Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exile

2W · Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Similar cards

Color identity:
NameManaTypeText
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Blossoming Bogbeast 4GCreature — Beast Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. 3/3
Chalice of Life 3Artifact {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Multani, Maro-Sorcerer 4GGLegendary Creature — Elemental Shroud (This creature can't be the target of spells or abilities.) Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. */*
Treefolk Seedlings 2GCreature — Treefolk Treefolk Seedlings's toughness is equal to the number of Forests you control. 2/*
Discerning Taste 2BSorcery Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
Rain of Gore BREnchantment If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Yavimaya Kavu 2RGCreature — Kavu Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield. */*
Armed Response 2WInstant Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Marauding Blight-Priest 2BCreature — Vampire Cleric Whenever you gain life, each opponent loses 1 life. 3/2
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