M:tG card similarity search
X2R · Creature — Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each player and each other creature. 2/2
Name | Mana | Type | Text |
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Abyssal Gorestalker | 4BB | Creature — Horror | When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. 6/6 |
Commodore Guff | 1URW | Legendary Planeswalker — Guff | At the beginning of your end step, put a loyalty counter on another target planeswalker you control. [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." [−3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. Commodore Guff can be your commander. Loyalty 5 |
Boseiju Pathlighter | 2G | Creature — Human Rogue | When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook. 3/2 |
Bojuka Bog | Land | Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}. | |
Overt Operative | 3B | Creature — Human Ninja Rigger | Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/3 |
Inferno Project | 6R | Creature — Elemental | Trample Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. 0/0 |
Trial of Zeal | 2R | Enchantment | When Trial of Zeal enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. |
Vedalken Heretic | GU | Creature — Vedalken Rogue | Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1 |
Multiple Choice | XU | Sorcery | If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above. |
Soul's Might | 4G | Sorcery | Put X +1/+1 counters on target creature, where X is that creature's power. |