Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exorcist

WW · Creature — Human Cleric

{1}{W}, {T}: Destroy target black creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Vault 12: The Necropolis 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Vigilant Martyr WCreature — Human Cleric Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. 1/1
Emerald Charm GInstant Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.
Cleansing WWWSorcery For each land, destroy that land unless any player pays 1 life.
Altar of Shadows 7Artifact At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
Ley Druid 2GCreature — Human Druid {T}: Untap target land. 1/1
Hunted Lammasu 2WWCreature — Lammasu Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token. 5/5
Rock Basilisk 4RGCreature — Basilisk Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 4/5
Thicket Basilisk 3GGCreature — Basilisk Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Lord of the Unreal UUCreature — Human Wizard Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
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