M:tG card similarity search
4B · Sorcery
Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Basilisk Gate | Land — Gate | {T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery. | |
Alley Assailant | 2B | Creature — Vampire Rogue | Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3 |
Midsummer Revel | 3GG | Enchantment | At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel. |
Leeching Sliver | 1B | Creature — Sliver | Whenever a Sliver you control attacks, defending player loses 1 life. 1/1 |
Kura, the Boundless Sky | 3GG | Legendary Creature — Dragon Spirit | Flying, deathtouch When Kura, the Boundless Sky dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control. 4/4 |
Spell Swindle | 3UU | Instant | Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Blue Sun's Twilight | XUU | Sorcery | Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. |
Nessian Game Warden | 3GG | Creature — Beast | When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 4/5 |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Rush of Dread | 1BB | Sorcery | Spree (Choose one or more additional costs.) + {1} — Target opponent sacrifices half the creatures they control, rounded up. + {2} — Target opponent discards half the cards in their hand, rounded up. + {2} — Target opponent loses half their life, rounded up. |