Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exotic Disease

4B · Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

Similar cards

Color identity:
NameManaTypeText
Highway Robber 2BBCreature — Human Mercenary When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. 2/2
Staff of Titania 2Artifact — Equipment Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3}
Blight Keeper BCreature — Bat Imp Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. 1/1
Sporocyst XXGCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. 0/0
Repay in Kind 5BBSorcery Each player's life total becomes the lowest life total among all players.
Moodmark Painter 2BBCreature — Human Shaman Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) 2/3
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Alabaster Potion XWWInstant Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.
Strength in Numbers 1GInstant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Hurl into History 3UUInstant Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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