Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exotic Orchard

· Land

{T}: Add one mana of any color that a land an opponent controls could produce.

Similar cards

Color identity:
NameManaTypeText
Rahilda, Wanted Cutthroat 1RLegendary Creature — Human Werewolf First strike When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Daybound 2/2
Unstable Frontier Land {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.
Homeward Path Land {T}: Add {C}. {T}: Each player gains control of all creatures they own.
Dust Bowl Land {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Ulvenwald Captive 1GCreature — Werewolf Horror Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
Mons's Goblin Waiters RCreature — Goblin Waiter Sacrifice a creature or land: Add {HR}. 1/1
Empowered Autogenerator 4Artifact Empowered Autogenerator enters the battlefield tapped. {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
Jetfire, Ingenious Scientist 4ULegendary Artifact Creature — Robot More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.) Flying Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire. 3/4
Myr Superion 2Artifact Creature — Myr Spend only mana produced by creatures to cast this spell. 5/6
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
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