Card Codex

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17 May 2024: Card library updated.

Expand the Sphere

3G · Sorcery

Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Similar cards

Color identity:
NameManaTypeText
Highland Weald Snow Land Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}.
Izzet Guildgate Land — Gate Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
Jungle Shrine Land Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jwari Ruins Land Jwari Ruins enters the battlefield tapped. {T}: Add {U}.
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
Malakir Mire Land Malakir Mire enters the battlefield tapped. {T}: Add {B}.
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