M:tG card similarity search
RR · Enchantment
Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.
Name | Mana | Type | Text |
---|---|---|---|
Hall of Heliod's Generosity | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. | |
Living Lore | 3U | Creature — Avatar | As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. */* |
Selvala's Charge | 4G | Sorcery | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. |
Descendants' Fury | 3R | Enchantment | Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
Leap of Faith | 2W | Instant | Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. |
Chainer, Nightmare Adept | 2BR | Legendary Creature — Human Minion | Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. 3/2 |
Chameleon Blur | 3G | Instant | Prevent all damage that creatures would deal to players this turn. |
Soul-Strike Technique | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Nerf War | 3UR | Sorcery | Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |