M:tG card similarity search
2R · Creature — Human Warrior
Expedition Champion gets +2/+0 as long as you control another Warrior. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Myr Adapter | 3 | Artifact Creature — Myr | Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1 |
Wildwood Geist | 4G | Creature — Spirit | Wildwood Geist gets +2/+2 as long as it's your turn. 3/3 |
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
Water Wurm | U | Creature — Wurm | Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1 |
Barrow Naughty | 1B | Creature — Faerie | Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3 |
Icehide Troll | 2G | Snow Creature — Troll Warrior | {S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.) 2/3 |
Wolfir Avenger | 1GG | Creature — Wolf Warrior | Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger. 3/3 |
Razorfield Rhino | 6 | Artifact Creature — Rhino | Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4 |
Angelic Field Marshal | 2WW | Creature — Angel | Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3 |