M:tG card similarity search
3G · Creature — Elf Lizard Warrior
Trample Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4
Name | Mana | Type | Text |
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Shambling Shell | 1BG | Creature — Plant Zombie | Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/1 |
Viscera Dragger | 3B | Creature — Zombie Ogre Warrior | Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3 |
Wrath of Sod | 2GW | Sorcery | Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.") |
Eagle of Deliverance | 4WW | Creature — Bird Soldier | Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5 |
Cackling Culprit | Creature — Human Rogue | Whenever Cackling Culprit or another creature you control dies, you gain 1 life. {1}{B}: Cackling Culprit gains deathtouch until end of turn. 3/5 | |
Kraum, Violent Cacophony | 2UR | Legendary Creature — Zombie Horror | Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. 2/3 |
The Red Terror | 3R | Legendary Creature — Tyranid | Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror. 4/3 |
Evolution Vat | 3 | Artifact | {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." |
Madrush Cyclops | 1BRG | Creature — Cyclops Warrior | Creatures you control have haste. 3/4 |
Ulder Ravengard, Marshal | 1RW | Legendary Creature — Human Noble Soldier | When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn. Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand. 3/3 |