M:tG card similarity search
2UR · Sorcery
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
| Name | Mana | Type | Text |
|---|---|---|---|
| Erase | W | Instant | Exile target enchantment. |
| Exotic Pets | 1WU | Instant | Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens. |
| Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
| Aviation Pioneer | 2U | Creature — Human Artificer | When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. 1/2 |
| Ghirapur Gearcrafter | 2R | Creature — Human Artificer | When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.) 2/1 |
| Gruff Triplets | 3GGG | Creature — Satyr Warrior | Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3 |
| Evacuation | 3UU | Instant | Return all creatures to their owners' hands. |
| Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |
| Neurok Prodigy | 2U | Creature — Human Wizard | Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1 |
| Livio, Oathsworn Sentinel | 1W | Legendary Creature — Human Knight | {1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.) 2/2 |