Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1G · Sorcery

You may play an additional land this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Harnfel, Horn of Bounty 4RLegendary Artifact Discard a card: Exile the top two cards of your library. You may play those cards this turn.
Immersturm Raider 1RCreature — Demon Berserker When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1
Roving Harper 2WCreature — Elf Scout When Roving Harper enters the battlefield, draw a card. 2/2
Clockwork Fox 3Artifact Creature — Fox When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2
Gaea's Balance 3GSorcery As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Due Respect 1WInstant Permanents enter the battlefield tapped this turn. Draw a card.
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Fathom Mage 2GUCreature — Human Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. 1/1
Scrapwork Mutt 2Artifact Creature — Dog When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
Living Plane 2GGWorld Enchantment All lands are 1/1 creatures that are still lands.
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