M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Gibbering Barricade | 2B | Creature — Nightmare Wall | Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4 |
Rummaging Goblin | 2R | Creature — Goblin Rogue | {T}, Discard a card: Draw a card. 1/1 |
Leadership Vacuum | 2U | Instant | Target player returns each commander they control from the battlefield to the command zone. Draw a card. |
Cloudkin Seer | 2U | Creature — Elemental Wizard | Flying When Cloudkin Seer enters the battlefield, draw a card. 2/1 |
Multani's Presence | G | Enchantment | Whenever a spell you've cast is countered, draw a card. |
Stromkirk Occultist | 2R | Creature — Vampire Horror | Trample Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/2 |
Dream Trawler | 2WWUU | Creature — Sphinx | Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5 |
Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |
Seek the Beast | 1R | Instant — Adventure | Exile the top two cards of your library. Until your next end step, you may play those cards. |
Skywarp Skaab | 3UU | Creature — Zombie Drake | Flying When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. 2/5 |