M:tG card similarity search
4G · Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.
Name | Mana | Type | Text |
---|---|---|---|
Emrakul, the Aeons Torn | 15 | Legendary Creature — Eldrazi | This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. 15/15 |
Love Song of Night and Day | 2W | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You and target opponent each draw two cards. II — Create a 1/1 white Bird creature token with flying. III — Put a +1/+1 counter on each of up to two target creatures. |
Make a Wish | 3G | Sorcery | Return two cards at random from your graveyard to your hand. |
Soul Ransom | 2UB | Enchantment — Aura | Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability. |
Goblin Trenches | 1RW | Enchantment | {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. |
Jungle Basin | Land | Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}. | |
March from Velis Vel | 2U | Sorcery | Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Coastal Hornclaw | 4U | Creature — Bird | Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3 |
Dimir Machinations | 2B | Sorcery | Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) |
Jolrael, Voice of Zhalfir | 2GU | Legendary Creature — Human Druid | At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3 |