M:tG card similarity search
4G · Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.
| Name | Mana | Type | Text |
|---|---|---|---|
| Icatian Store | Land | Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. | |
| Sand Silos | Land | Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. | |
| Ol' Buzzbark | XRG | Legendary Creature — Goblin Warrior | When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. 3/3 |
| Masako the Humorless | 2W | Legendary Creature — Human Advisor | Flash Tapped creatures you control can block as though they were untapped. 2/1 |
| Roaring Slagwurm | 5GG | Creature — Wurm | Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4 |
| Bountiful Harvest | 4G | Sorcery | You gain 1 life for each land you control. |
| Joyous Respite | 3G | Sorcery — Arcane | You gain 1 life for each land you control. |
| Amareth, the Lustrous | 3GWU | Legendary Creature — Dragon | Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. 6/6 |
| Breaking Wave | 2UU | Sorcery | You may cast Breaking Wave as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures. |
| Cryptic Caves | Land | {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands. |