M:tG card similarity search
3 · Sorcery
Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Wall of Vines | G | Creature — Plant Wall | Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3 |
Earth Rift | 3R | Sorcery | Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Aesi, Tyrant of Gyre Strait | 4GU | Legendary Creature — Serpent | You may play an additional land on each of your turns. Landfall — Whenever a land enters the battlefield under your control, you may draw a card. 5/5 |
Decree of Savagery | 7GG | Instant | Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. |
Psychic Symbiont | 4UB | Creature — Nightmare Horror | Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. 3/3 |
A-Armory Veteran | 1R | Creature — Orc Warrior | Ward—Pay 2 life. As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2 |
Rampaging Ferocidon | 2R | Creature — Dinosaur | Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. 3/3 |
Moria Scavenger | 1BR | Creature — Orc Rogue | Deathtouch, haste {T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/4 |
Frenzied Gorespawn | 3BR | Creature — Horror | When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4 |
Serra Paragon | 2WW | Creature — Angel | Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." 3/4 |