Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Explore the Vastlands

3 · Sorcery

Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

Similar cards

Color identity:
NameManaTypeText
Reflection Net 1WUArtifact Flash When Reflection Net enters the battlefield, exile target creature until Reflection Net leaves the battlefield. {2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Volcanic Awakening 4RRSorcery Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Mind Sludge 4BSorcery Target player discards a card for each Swamp you control.
Equal Treatment 1WInstant If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.
Scrabbling Claws 1Artifact {T}: Target player exiles a card from their graveyard. {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
Words of Wisdom 1UInstant You draw two cards, then each other player draws a card.
Rodolf Duskbringer 5BLegendary Creature — Vampire Angel Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 4/4
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
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