M:tG card similarity search
1 · Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Geistflame Reservoir | 2R | Artifact | Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. |
Nemesis Phoenix | 3RR | Creature — Phoenix | Flying {2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents. 4/2 |
Velomachus Lorehold | 5RW | Legendary Creature — Elder Dragon | Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. 5/5 |
Disempower | 1W | Instant | Put target artifact or enchantment on top of its owner's library. |
Bane, Lord of Darkness | 1WUB | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. 5/2 |
Militia Bugler | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/3 |
Whirlpool Rider | 1U | Creature — Merfolk | When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. 1/1 |
Enter the Unknown | G | Sorcery | Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. |
Jeska's Will | 2R | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn. |
Naughty | 1BB | Sorcery | Search another target player's library for a card and put that card into your hand. Then shuffle that player's library. |