Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Explosive Entry

1R · Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Similar cards

Color identity:
NameManaTypeText
Alora, Merry Thief 2ULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) 3/2
Ash, Party Crasher RWLegendary Creature — Human Peasant Haste Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. 2/2
Black Hole 3BSorcery Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Moment of Valor 2WInstant Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater.
Promising Duskmage 2BCreature — Human Warlock When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3
Ravenous Baboons 3RCreature — Monkey When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2
Hoodwink 1UInstant Return target artifact, enchantment, or land to its owner's hand.
Tuktuk Grunts 4RCreature — Goblin Warrior Ally Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. 2/2
Rakavolver 2RCreature — Volver Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. 2/2
Seismic Shift 3RSorcery Destroy target land. Up to two target creatures can't block this turn.
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