M:tG card similarity search
1R · Sorcery
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Alora, Merry Thief | 2U | Legendary Creature — Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) 3/2 |
| Ash, Party Crasher | RW | Legendary Creature — Human Peasant | Haste Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. 2/2 |
| Black Hole | 3B | Sorcery | Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. |
| Moment of Valor | 2W | Instant | Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater. |
| Promising Duskmage | 2B | Creature — Human Warlock | When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3 |
| Ravenous Baboons | 3R | Creature — Monkey | When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2 |
| Hoodwink | 1U | Instant | Return target artifact, enchantment, or land to its owner's hand. |
| Tuktuk Grunts | 4R | Creature — Goblin Warrior Ally | Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. 2/2 |
| Rakavolver | 2R | Creature — Volver | Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. 2/2 |
| Seismic Shift | 3R | Sorcery | Destroy target land. Up to two target creatures can't block this turn. |