Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Explosive Entry

1R · Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Similar cards

Color identity:
NameManaTypeText
Juniper Order Ranger 3GWCreature — Human Knight Ranger Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4
Shimmerwing Chimera 3UEnchantment Creature — Chimera Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2
Roaming Ghostlight 3UUCreature — Spirit Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2
Waylaying Pirates 3UCreature — Human Pirate When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/3
Rite of Passage 2GEnchantment Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Iron Apprentice 1Artifact Creature — Construct Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0
Devout Witness 2WCreature — Human Spellshaper {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. 2/2
Imotekh the Stormlord 2BBLegendary Artifact Creature — Necron Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens. Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn. 3/3
Grakmaw, Skyclave Ravager 1BGLegendary Creature — Hydra Horror Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. 0/0
Contortionist Troupe XGCreature — Human Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. 0/0
Page 82