M:tG card similarity search
XXGG · Sorcery
Until end of turn, double target creature's power X times.
Name | Mana | Type | Text |
---|---|---|---|
Basilisk Gate | Land — Gate | {T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery. | |
Candlekeep Inspiration | 4U | Sorcery | Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure. |
Insatiable Hemophage | 3B | Creature — Nightmare | Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. 3/3 |
Battle at the Bridge | XB | Sorcery | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Target creature gets -X/-X until end of turn. You gain X life. |
Duskmantle Operative | 1B | Creature — Human Rogue | Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2 |
Soul's Grace | 1W | Instant | You gain life equal to target creature's power. |
Octopus Umbra | 3UU | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Wolf in _____ Clothing | 3B | Creature — Wolf Guest | When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/3 |
Celestial Judgment | 4WW | Sorcery | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. |
Ambuscade | 2G | Instant | Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. |