M:tG card similarity search
7UU · Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Name | Mana | Type | Text |
---|---|---|---|
Barbarian Class | R | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste. |
Aven Courier | 1U | Creature — Bird Advisor | Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. 1/1 |
Ten Wizards Mountain | Plane — Shenmeng | Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. Whenever chaos ensues, creatures you control gain flying until end of turn. | |
Celestial Vault | 1W | Artifact | {W}, {T}: Draft a card from Celestial Vault's spellbook and exile it face down. {1}, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand. |
Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
The Millennium Calendar | 1 | Legendary Artifact | Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. |
Tomb of the Dusk Rose | Legendary Land | (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control. | |
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |
TARDIS Bay | Plane — Gallifrey | The first spell you cast during each of your turns with mana value 2 or greater has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) When chaos ensues, gain control of target artifact. Then planeswalk. | |
Lonely End | 1B | Instant | Choose one — • Target creature get -3/-3 until end of turn. • Remove three loyalty counters from target planeswalker. If you weren't the starting player, you gain 3 life. |