M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tribal Forcemage | 1G | Creature — Elf Wizard | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 |
Enchantment Alteration | U | Instant | Attach target Aura attached to a creature or land to another permanent of that type. |
Ego Erasure | 2U | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. |
Whirlwind | 2GG | Sorcery | Destroy all creatures with flying. |
Deadly Visit | 3BB | Sorcery | Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Cleanse | 2WW | Sorcery | Destroy all black creatures. |
Folk Hero | 1W | Legendary Enchantment — Background | Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." |
Revival Experiment | 4BG | Sorcery | For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment. |
Eaten by Spiders | 2G | Instant | Destroy target creature with flying and all Equipment attached to that creature. |
Aurification | 2WW | Enchantment | Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures. |