M:tG card similarity search
3B · Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Name | Mana | Type | Text |
---|---|---|---|
Elminster | 3WU | Legendary Planeswalker — Elminster | Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. [+2]: Draw a card, then scry 2. [−3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander. Loyalty 5 |
Thought-Knot Seer | 3C | Creature — Eldrazi | ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4 |
Guildpact Greenwalker | 2G | Creature — Plant Rhino | When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4 |
Mangara's Equity | 1WW | Enchantment | As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. |
Brain in a Jar | 2 | Artifact | {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. |
Grenzo's Rebuttal | 4RR | Sorcery | Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. |
Laughing Jasper Flint | 1BR | Legendary Creature — Lizard Rogue | Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3 |
Canoptek Tomb Sentinel | 4 | Artifact Creature — Insect | Vigilance Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |
Debt to the Kami | 2B | Instant | Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control. |
Shred Memory | 1B | Instant | Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) |