M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Last Laugh | 2BB | Enchantment | Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. |
Groundshaker Sliver | 6G | Creature — Sliver | Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
Thromok the Insatiable | 3RG | Legendary Creature — Hellion | Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) 0/0 |
Curse of the Restless Dead | 2B | Enchantment — Aura Curse | Enchant player Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
Otawara, Soaring City | Legendary Land | {T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control. | |
Lich-Knights' Conquest | 4B | Sorcery | Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. |
Agitator Ant | 2R | Creature — Insect | At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2 |
Portcullis | 4 | Artifact | Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. |
Cemetery Gate | 2B | Creature — Wall | Defender (This creature can't attack.) Protection from black 0/5 |
Wall of Light | 2W | Creature — Wall | Defender (This creature can't attack.) Protection from black 1/5 |