Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Extra Arms

4R · Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Cinderheart Giant 5RRCreature — Giant Berserker Trample When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random. 7/6
Blazing Torch 1Artifact — Equipment Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Blaze XRSorcery Blaze deals X damage to any target.
Volcanic Geyser XRRInstant Volcanic Geyser deals X damage to any target.
Ephara's Enlightenment 1WUEnchantment — Aura Enchant creature When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
Goblin Grenade RSorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
Flamewright RWCreature — Human Artificer {1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender. {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target. 1/1
Polis Crusher 2RGCreature — Cyclops Trample, protection from enchantments {4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls. 4/4
Steelclad Spirit 1UCreature — Spirit Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3
Browbeat 2RSorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
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